Wall In
Wall In is a survival-based game developed in Unity, offering my take on a variation of the classic Breakout. Players play as the blocks in the game, instead of influencing the trajectory of the ball as seen in the classic. The game introduces strategic block placement and utilizes screen shake effects to immerse players in the action.
Controls:
Mouse drag and click to place down the wall. Right click to rotate the orientation of the brick.
Credits:
Hit sound - Sound Effect by UNIVERSFIELD from Pixabay
Click sound - https://pixabay.com/sound-effects/ping-82822/
Background audio - Sound Effect from Pixabay
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